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Creature, Character/Costume Modeler - Expression of Interest London, United Kingdom

応募 後で応募 求人コード ou4Kafwc 勤務地-都市 ロンドン, イングランド, イギリス 勤務地-国 Industrial Light & Magic 掲載日 May. 21, 2020



Position at Industrial Light & Magic

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

With an emphasis on anatomy and form, the creature modeler will create three-dimensional CG characters to be painted, enveloped and animated by the creature development team.

Primary Responsibilities

  • Creates three-dimensional creatures for the Animator and Technical Director. Employs specific software tools to build the geometric structure of the object and ensures that the model will satisfy the requirements of the production.

  • In building creatures, the modeler must incorporate technical expertise, artistic ability, and a basic knowledge of animation.

  • Works with production team (Sr. Modeler, Technical Directors and Animators) to determine the “look” for an object.

  • Builds the geometry of computer graphic models, with knowledge of how the geometry will be used in the production process.

  • Performs other tasks related to the creation of computer-generated animation.

  • Must have experience in Marvelous Designer.

  • Capable of creating realistic layered clothing from tailor patterns.

  • Capable of creating clean consistent topology for organic and hard surfacing clothing.

  • Will also be required to model accessories and adornments 

  • Works with Creature Development team to optimise topology for simulation. 

Education / Experience

  • Bachelor’s degree in Fine Arts or equivalent with a thorough knowledge of anatomy, character design and animation.

Required Skills / Competencies

  • Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus.

  • Proven experience creating digital creatures or characters in a feature film or production environment.

  • Requires familiarity with film and video post production techniques and with computer graphic techniques.

  • Proven Zbrush, Maya, and facial development experience and/or a demonstrated desire to develop computer skills. Knowledge of UNIX is a necessity as to navigate through ILM’s production pipeline.

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.


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