Generalist Artist
応募後で応募 Job ID 10041785 勤務地-都市 シンガポール, シンガポール 勤務地-国 Lucasfilm 掲載日 2023/03/17仕事内容:
Your role?
As a Generalist, you will create photo-real environments and landscapes and have a foundation in photo-realistic, traditional, and digital art skills with an emphasis on environments, landscapes, and cities. You will work with things like live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into shot work.
You will ideally have skills across model, texture, shade, light, look development and composite CG images or shots, however people normally are successful if they have experience and examples of work in only one area, as long as you are keen to learn!
What will you be doing?
Use artistic and technical skills to work on all aspects of CG images or shots
Create high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of Senior Level Artists and Generalists
Collaborate as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis
Work with, and mentor Apprentice / Jr. Artists. Assisting them with their shots
Work to meet defined milestones within a timeline
Attend dailies and be active in creative problem solving
Create original 2D and 3D content that may comprise part or all of an environment
Create multiple types of mattes from simple to moderately difficult and allocate detail based on the shot and feedback
Create maps in 2D and set up basic shaders for look development
To be a contributing member of this team, you will have a mix of these skills:
You may or may not have a Degree in Computer Graphics, Fine Arts, Design or Photography
Ideally you will have 3-5 years relevant experience (Feature film/TV/Commercial)
Proven ability through a portfolio in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing or photography skills
Proficient with procedural shading software and techniques
Enjoy problem-solving or creative thinking skills
Fluent in Photoshop and Nuke
Fluent in 3dsmax, Maya or similar
Fluent in Vray or similar ray trace renderer
Houdini experience is a plus - or comparable software experience
JoinILM
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Lucasfilm について:
Lucasfilmは、映画、テレビ、デジタルエンターテインメント製作の分野におけるグローバルリーダーです。モーションピクチャーやテレビの製作に加えて、Lucasfilmは視覚効果、音響のポストプロダクション、最先端デジタルアニメーション、インタラクティブ・エンターテインメント・ソフトウェア、STAR WARSやINDIANA JONESのフランチャイズなどエンターテインメント資産の売買活動などを行っています。Lucasfilm Ltd.は北カリフォルニアに本部を置いています。
The Walt Disney Company について:
The Walt Disney Companyおよびその子会社・関連会社は、世界をけん引する多様性に溢れた、ファミリー向けエンターテインメントとメディアの国際企業です。当社は、Disney Entertainment、ESPN、Disney Parks, Experiences and Productsを主要ビジネスセグメントとしています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。Disneyは今後もご家族の一人一人に一流の物語と体験を提供できるような作品作りを継承していきます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは Lucasfilm Animation Co. Singapore B.V. という事業部門の一つである Lucasfilmでのお仕事です。