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Be Part of the Story

ILMxLAB Character Technical Artist (Creature Technical Director) - Expression of Interest San Francisco, CA

応募後で応募 求人コード oL8y9fwk 勤務地-都市 サンフランシスコ, カリフォルニア州, アメリカ合衆国 勤務地-国 Industrial Light & Magic 掲載日 Apr. 28, 2020

仕事内容:

Description

Position at ILMxLAB

*Remote Work Option Available*

From a galaxy far, far away to other globally-beloved universes, ILMxLAB’s body of work spans multiple award-winning experiences in virtual reality, mixed reality, and more. The team is looking for candidates who are interested in creating the next generation of storytelling for the premium immersive entertainment space powered by real-time graphics.

This fusion of high end graphics and immersive storytelling means creating unparalleled real-time worlds that exponentially raise the bar for consumer experiences. We continue to push the boundaries of what’s possible. We are looking for talented and driven technologists, artists and designers to join our collaborative, creative, and highly technical work environment.

We're looking for a Character Technical Artist (Creature Technical Director).

Have a look at the description below. If it sounds like you, send us your stuff!

What You'll Do

  • Collaborate with dev team to advance the state of real-time rendered immersive experiences, striving for highest possible visual representation of characters while ensuring optimal performance.
  • Design, build and test advanced animation rigs, setups, systems and workflows for a variety of ultra high-end characters, creatures, vehicles and props via Maya, Unreal and ILM's proprietary toolsets.
  • Assist in development & maintenance of systems and workflows for animating and rigging characters which expedite our character setup and animation process, as well as writing scripts to facilitate art production when required.
  • Maintain understanding of industry gold-standard, as well as monitoring promising new techniques, in terms of available tools & systems - via Maya, Unreal, etc. - for skeletons, facial animation methodologies, and constraints used for character animation.
  • Develop familiarity & understanding of proprietary toolsets & workflows in the ILM pipeline, integrating as necessary with established best-practices for real-time production workflow, adapting and evolving to solve problems within that hybrid framework. This position calls for an individual who enjoys the difficulty of solving problems, with a keen attention to detail and sense of anticipation.
  • Consult in development of breakdowns, task lists, estimates, schedules, milestones and overall project goals as necessary; participate in project stand-ups, meetings, and reviews.
  • Actively participate in concept testing of new ideas and building of rapid prototypes.

What We're Looking For

  • Minimum 3 yrs experience as a Character TD, Technical Artist-Rigger or Technical Animation Setup role for AAA game development, directly supporting the production with rigging, scripting & tool development.
  • Minimum 3 yrs production experience with Maya, Maya API
  • Excellent working knowledge of scripting - Maya Python/PyMEL, C++ API, and PySide/PyQt GUI design experience
  • A strong understanding of the real-time art production pipeline & process for different types of asset creation - with super-powered understanding of potential pitfalls for movement mechanics & deformation.
  • Strong grasp of basic of animation principles, clear understanding of anatomy, kinematics & deformation
  • Extensive experience with integration of performance capture animation for both body & face
  • Experience with run-time, blend-tree based animation systems. Unreal and Maya experience preferred.
  • Strong understanding of Unreal Animation features & toolsets: blueprints, component anims, physics-based anims, Sequencer, Matinee
  • Experience with cloth, hair, fracturing and rigid simulations
  • Working knowledge of Linux, Perforce, Linear Algebra
  • VFX production experience
  • Experience or interest in the creation of VR & MR experiences

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Industrial Light & Magic について:

1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。

The Walt Disney Company について:

The Walt Disney Companyおよびその子会社・関連会社は、メディア・ネットワーク、パーク&リゾート、スタジオ・エンターテイメント、コンシューマ・プロダクツ、インタラクティブ・メディア事業を扱う、多角化したファミリー向けエンターテイメントとメディアのグローバルカンパニーです。1920年代に小さなアニメーション・スタジオとしてスタートしたディズニーは、今日のエンターテイメント業界において世界中の人々に愛される存在となりました。今後もお客様一人ひとりに最上のストーリーと体験を提供できるような作品作りを継承し、40カ国以上で従業員とキャストメンバーが一丸となり、ディズニーエンターテイメント体験を創出していきます。

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