Lead Creature Technical Director - Expression of Interest (Feature Animation & VFX)
応募 後で応募 Job ID 10092240 勤務地-都市 バンクーバー, カナダ 勤務地-国 Industrial Light & Magic 掲載日 2024/11/07仕事内容:
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
Position Summary
We are looking for an extraordinary teammate to join our Creature team. As a Creature TD Lead, you will be responsible for the creation of outstanding character and creature rigs and simulations, using various software technologies. Our Leads are experienced in leading/mentoring teams, and they understand all aspects of Creature TD work in a production pipeline. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and support of their supervisors.
At ILM, a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!
ILM strives to be an inclusive environment, and the Creature team embraces promising individuals with a variety backgrounds and experiences.
What You’ll Do
Advanced hero-creature rigging and enveloping in Maya
Set up and run cloth, hair, rigid body, crowd, muscle simulations
Comprehend and implement direction from Creature Supervisor
Oversee the work of entry, mid and senior level Creature TDs and provide day-to-day assistance and guidance at the discretion of the Creature Supervisor
Participate as a team member in achieving various aesthetic solutions; provide feedback to other members of the production team by attending dailies on a regular basis
Train and mentor new artists as well as provide technical assistance to the show supervisors before and during the production
Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
What We’re Looking For
5+ years relevant professional experience and a BA in computer graphics, fine arts, design, or photography, or related field; or, an equivalent combination of education and experience
High proficiency in body/facial rigging. Working experience with proprietary modular rigging systems as well as off the shelf Maya rigging tools
Deep understanding in anatomy and muscle dynamics. Good eye for aesthetics of body/face deformations
High proficiency in cloth/hair/flesh/rigid body simulations, Setting up, running, and troubleshooting cloth, hair, flesh surfaces, and fur/feather simulations
Troubleshoot creature rigging and pipeline issues for artists in other disciplines
Experience with look of simulated motions
Experience in both proprietary simulation engines as well as off the shelf software packages (Maya/Houdini) a bonus
Proficiency with Linux, Python, Maya
Positive demeanour and a phenomenal teammate, with good interpersonal and communication skills
Ability to learn quickly and assimilate new information
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
JoinILM
The hiring range for this position in Vancouver is C$124,900.00 to C$159,900.00 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
Industrial Light & Magic について:
1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。
The Walt Disney Company について:
The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは ILM (Vancouver) Inc. という事業部門の一つである Industrial Light & Magicでのお仕事です。