DISNEYのProduction Engineer I - Production Tools Vancouver, BC Skip Navigation
The Walt Disney Company: Be Part of the Story

Be Part of the Story

Production Engineer I - Production Tools Vancouver, BC

応募後で応募 Job ID oEJlhfwJ 勤務地-都市 バンクーバー, ブリティッシュコロンビア州, カナダ 勤務地-国 Industrial Light & Magic 掲載日 Oct. 22, 2021



Position at Industrial Light & Magic

The Production Engineer I – Production Tools – develops and maintains the editorial, element ingest, media generation and delivery pipeline for VFX production, and ensures it is running smoothly and efficiently. The Production Engineer I will be active in both development projects and artist support.

As part of the Production Tools Engineering Team, the Production Engineer I creates tools and defines the workflows for our media management pipeline. This includes the tools used to ingest and track plates and reference materials from on set, the generation and management of media used for both internal and client reviews, as well as the tools to process and track the delivery of final frames and associated media to our clients. In addition, the integration of client editorial with ILM’s editorial, and the tools that help the flow of data between editorial and CG production, are the responsibility of the Production Tools Engineering Team.

What You’ll Do

  • Assist in the development of workflow and tools, under the guidance of a project lead
  • Create new tools and workflows
  • Receive general instructions on work and new assignments
  • Advises/assist other engineers with maintenance and bug fixing of existing tools
  • Serve as a knowledge resource for workflow and tools used in production at ILM
  • Update and feature additions to existing tools
  • Provide assistance to local productions to keep the pipeline running smoothly
  • Troubleshoot pipeline issues
  • Fix bugs and tune workflow tools
  • Install and configure software
  • Assist with show work area creation and configuration
  • Configure the pipeline to meet shows’ needs
  • Develop per-show tool customizations as determined by show supervisors
  • Provide training and assistance to artists on toolsets and workflows
  • Participate in discussions surrounding future workflow and tool development
  • Work with artists and productions to develop efficient workflows and assisting tools
  • Participate in the activities of the globally distributed production engineering team, including:
    • Development and support activities
    • Regular status and planning meetings as time zones permit
    • Adhere to development best practices and standards defined by Production and Engineering Supervisors

What We’re Looking For

  • Bachelor’s degree in Computing Science or Graphics discipline, or equivalent professional experience
  • Proven experience in the visual effects or computer animation industries
  • A positive, “can-do” attitude with balance: must not be afraid to ask for help when getting outside experience base or comfort zone
  • A clear and concise communicator: ability to keep end users informed of progress and managers informed of requests
  • An effective listener: able to engage with artists to discover what their requirements are
  • An effective time manager: must be able to prioritize a multitude of requests and not be afraid to ask for help if the path isn’t clear
  • Passionate about delivering rigorous follow-through on assigned tasks
  • An agile, flexible and quick thinker: this is an energetic, dynamic environment requiring an ability to adapt to rapidly changing requirements
  • A creative thinker and innovator: able to devise and employ ingenious solutions to difficult problems
  • In-depth knowledge of python programming and the Linux environment
  • Experience working with revision control systems and defined coding standards
  • Experience developing tools and/or plugins within industry software packages such as RV and Nuke
  • Nice to have:
    • Experience with OpenColorIO and OpenImageIO APIs
    • Experience developing with C++
    • Experience with database technologies such as MySQL, PostgreSQL, MongoDB or Redis
    • Experience writing RESTful APIs
    • Experience developing against and/or deploying Amazon Web Services
    • Knowledge of the standard python packaging and installation tool-chain
    • VFX, Feature Animation or Episodic production experience
    • Knowledge of encoding technologies, video codecs and file formats used in VFX production
    • Experience with color theory and/or practical experience with VFX color pipelines

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. **FOR U.S. BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current U.S. salaried and non-union hourly employees, as well as all newly hired U.S. employees.

Industrial Light & Magic について:


The Walt Disney Company について:

The Walt Disney Companyおよびその子会社・関連会社は、メディア・ネットワーク、パーク&リゾート、スタジオ・エンターテイメント、コンシューマ・プロダクツ、インタラクティブ・メディア事業を扱う、多角化したファミリー向けエンターテイメントとメディアのグローバルカンパニーです。1920年代に小さなアニメーション・スタジオとしてスタートしたディズニーは、今日のエンターテイメント業界において世界中の人々に愛される存在となりました。今後もお客様一人ひとりに最上のストーリーと体験を提供できるような作品作りを継承し、40カ国以上で従業員とキャストメンバーが一丸となり、ディズニーエンターテイメント体験を創出していきます。

応募 後で応募




  • 研究開発, バンクーバー, ブリティッシュコロンビア州, カナダ削除
  • テクノロジー, バンクーバー, ブリティッシュコロンビア州, カナダ削除