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R&D Engineer - Graduate London, United Kingdom

応募後で応募 Job ID oNnDhfwO 勤務地-都市 ロンドン, イングランド, イギリス 勤務地-国 Industrial Light & Magic 掲載日 Nov. 17, 2021



Position at Industrial Light & Magic

We are looking for graduate software engineers for our R&D team, to develop state-of-the-art computer graphics tools that help artists create photo-realistic visual effects for major motion pictures.

We’re looking for junior software engineers in a wide range of specialties, with interests that span the entire visual effects pipeline:

  • Modeling, rigging, animation, skinning, physically-based simulation
  • Computer vision and data acquisition, facial modeling, performance capture
  • Physically-based simulation of natural phenomena, procedural animation of crowds
  • Compositing and image processing
  • Virtual production, realtime rendering, in-camera visual effects
  • Asset management, 3D scene representation and assembly, artist-facing pipeline design.

Who We Are:

Industrial Light & Magic, founded in 1975 by George Lucas, has created some of the most iconic moments in motion picture history. FromStar WarstoJurassic Park,The AvengerstoThe Mandalorian, theme park rides and interactive experiences, ILM continues to expand the possibilities of what visual entertainment can be.

ILM’s R&D and Core Pipeline groups develop the ground-breaking technology that our artists use to create dazzling visuals. ILM’s innovations have won 31 Scientific and Technical Academy Awards®. Today, we are 70+ visually-minded software engineers, working side-by-side with over a thousand digital artists in a fast-paced, intensely collaborative, creatively-driven film production environment, across studios in San Francisco, Vancouver, London, Singapore, and Sydney.

With over 45 years of experience, ILM is the best in the business, but we’re never content with the status quo. With a full slate of upcoming movies, we have the ambition to improve everything we do:

  • Develop ever more powerful tools and production techniques that push the bounds of visual complexity and cinematic fidelity, and continue to create images no one has seen before.
  • Improve our most powerful artist tools so they’re easier to learn and easier to use.
  • Modernize our core infrastructure, and increase the throughput of our global compute and storage processes.

What You’ll Do:

  • Work in a collaborative, distributed team of full-time software engineers, and work directly with highly specialized and supremely talented artists, in ILM’s studios in San Francisco, Vancouver, London, Singapore, and Sydney.
  • Develop specialized computer graphics software tools, techniques, and pipeline systems for a wide range of visual effects production applications.
  • Design artist-friendly user interfaces for authoring and interchanging 3D and 2D data as it moves between artists through the production pipeline.
  • Extend, optimize, and simplify a sophisticated network of automated batch processes.
  • Integrate commercial and open-source systems into the ILM production pipeline.
  • Work with and extend ILM’s proprietary content creation systems.
  • Split time between long-term software development projects and day-to-day production support.

Education / Experience:

  • BS or advanced degree in computer science or related field, or equivalent experience.

Personal Skills:

  • An intuitive understanding of the demands of a fast-paced, creatively-driven visual effects production environment.
  • Collaboration: a readiness to trust others, be trustworthy, and play nice.
  • Communication: an ability to express yourself concisely, a willingness to speak up, and a conviction to keep everyone informed of progress and issues.
  • Empathy: an ability to listen intently and understand artists’ needs.
  • Creativity: an insightful and analytical thinker, and a creative problem solver.

Technical Skills:

  • Good knowledge of programming in C++ and/or Python on Linux.
  • Good knowledge of computer graphics and animation concepts: character rigging, geometric deformations, dynamic simulation, shading and rendering, etc; expertise in a particular area is a plus; expertise in machine learning is a plus-plus.
  • Knowledge of commercial animation and VFX software applications relevant to the discipline, such as: Maya, Houdini, Katana, Nuke, etc.
  • Knowledge of industry-standard open-source software and systems relevant to the discipline, such as: OpenGL/CUDA, USD/Alembic, OpenVDB, OpenCV, OpenImageIO, etc.
  • Experience with GUI toolkits: Qt, PySide, etc.
  • Good knowledge of software design/development principles: design patterns, object-oriented design, agile development, etc.
  • A willingness to work with a large, complex, mature, and dynamic code base.

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. **FOR U.S. BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current U.S. salaried and non-union hourly employees, as well as all newly hired U.S. employees.


Industrial Light & Magic について:


The Walt Disney Company について:

The Walt Disney Companyおよびその子会社・関連会社は、メディア・ネットワーク、パーク&リゾート、スタジオ・エンターテイメント、コンシューマ・プロダクツ、インタラクティブ・メディア事業を扱う、多角化したファミリー向けエンターテイメントとメディアのグローバルカンパニーです。1920年代に小さなアニメーション・スタジオとしてスタートしたディズニーは、今日のエンターテイメント業界において世界中の人々に愛される存在となりました。今後もお客様一人ひとりに最上のストーリーと体験を提供できるような作品作りを継承し、40カ国以上で従業員とキャストメンバーが一丸となり、ディズニーエンターテイメント体験を創出していきます。

これは Industrial Light & Magic, のポジションであり、 Industrial Light & Magicという事業区分に含まれます。

Industrial Light & Magic は、機会均等雇用主です。応募者は、年齢、人種、肌の色、宗教または信条、性別、国籍、民族性または出身国、性的指向、性転換、配偶者/性的少数者や事実婚パートナーシップの有無、障害、妊娠、または出産に関わらず、雇用の検討対象となります。ディズニーは、企業が成長し、革新を生み、最高のストーリーを創出し、急速に変化する世界に対応できるよう、あらゆる人のアイデアや決定を尊重する企業文化を育みます。

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