DISNEYのSenior Generalist (Environments) - Feature Animation & VFX Vancouver, BC Skip Navigation
EN
The Walt Disney Company: Be Part of the Story

Be Part of the Story

Senior Generalist (Environments) - Feature Animation & VFX Vancouver, BC

応募後で応募 Job ID o8uh8fwL 勤務地-都市 バンクーバー, ブリティッシュコロンビア州, カナダ 勤務地-国 Industrial Light & Magic 掲載日 Oct. 12, 2020

仕事内容:

Description

Position at Industrial Light & Magic

Senior Generalists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork.

What You'll Do

  • Develop solutions and techniques that meet art/technical direction
  • Participate in team reviews of work under development
  • Able to create multiple types of mattes from simple to moderately difficult
  • Can work confidently enough to be able to decide where to allocate detail based on the shot and can interpret feedback to respond to review notes with little supervisor direction
  • Texture skills would match this competence level, i.e. able to create maps in 2D and set up basic shaders for look development
  • Good understanding of the physics of light, how this interacts with the camera and how to create basic lighting setups in complex shaders (like hard surface type materials) that look convincing and render efficiently
  • Can respond to feedback to dial in the look of the element before handing to final comp
  • Has a good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.
  • Can work with the sequence lead to test out tools and techniques before rolling out to shot artists
  • Can handle reasonably complex hard body and soft body sims and light/render them for comp
  • Create original 2D and 3D content that may comprise part or all of an environment
  • Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
  • Create high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of senior level artists and Generalist Supervisors, dials in the look of the element before handing to final comp
  • Participate in team reviews of work under development
  • Mentor Apprentice and Jr. Artists and must be able to assist them with their shots
  • Meet defined milestones within a timeline by attending dailies and participating in creative problem solving
  • Create maps in 2D and set up basic shaders for look development
  • Create basic lighting setups in complex shaders that look convincing and render efficiently
  • Source suitable reference materials for required assets
  • Special projects as needed

What We're Looking For

  • At least five years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least seven years of relevant professional VFX experience in lieu of education
  • Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR,
  • Proven artistic ability in a non‐CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
  • Demo reel required
  • High level of problem solving or creative thinking skills
  • Must have extensive knowledge of Matte Painting techniques
  • Fluent in Photoshop
  • Fluent in 3dsmax, Maya or similar
  • Fluent in Vray or MRay or similar ray trace renderer
  • Comparable software experience considered
  • Demonstrated ability to quickly pick up new software
  • Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion
  • Understanding 2D compositing software
  • Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. **FOR U.S. BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current U.S. salaried and non-union hourly employees, as well as all newly hired U.S. employees.

Industrial Light & Magic について:

1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。

The Walt Disney Company について:

The Walt Disney Companyおよびその子会社・関連会社は、メディア・ネットワーク、パーク&リゾート、スタジオ・エンターテイメント、コンシューマ・プロダクツ、インタラクティブ・メディア事業を扱う、多角化したファミリー向けエンターテイメントとメディアのグローバルカンパニーです。1920年代に小さなアニメーション・スタジオとしてスタートしたディズニーは、今日のエンターテイメント業界において世界中の人々に愛される存在となりました。今後もお客様一人ひとりに最上のストーリーと体験を提供できるような作品作りを継承し、40カ国以上で従業員とキャストメンバーが一丸となり、ディズニーエンターテイメント体験を創出していきます。

これは Industrial Light & Magic, のポジションであり、 Industrial Light & Magicという事業区分に含まれます。

応募 後で応募

ジョブアラートに登録する

ジョブアラートにご登録いただくと、ご希望の求人情報をメールで受け取ることができます。

関心カテゴリーを検索し、提案リストから一つ選択してください。勤務地を検索し、提案リストから一つ選択してください。最後に、「追加」をクリックして、ジョブアラートを作成してください。

  • クリエイティブ, バンクーバー, ブリティッシュコロンビア州, カナダ削除