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Senior Generalist (Environments)

応募後で応募 Job ID 10070281 勤務地-都市 バンクーバー, カナダ 勤務地-国 Industrial Light & Magic 掲載日 2023/11/10

仕事内容:

Position Summary

Senior Generalists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork.

What You’ll Do

  • Develop solutions and techniques that meet art/technical direction
  • Participate in team reviews of work under development
  • Able to create multiple types of mattes from simple to moderately difficult
  • Can work confidently enough to be able to decide where to allocate detail based on the shot and can interpret feedback to respond to review notes with little supervisor direction
  • Texture skills would match this competence level, i.e. able to create maps in 2D and set up basic shaders for look development
  • Good understanding of the physics of light, how this interacts with the camera and how to create basic lighting setups in complex shaders (like hard surface type materials) that look convincing and render efficiently
  • Can respond to feedback to dial in the look of the element before handing to final comp
  • Has a good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.
  • Can work with the sequence lead to test out tools and techniques before rolling out to shot artists
  • Can handle reasonably complex hard body and soft body sims and light/render them for comp
  • Create original 2D and 3D content that may comprise part or all of an environment
  • Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
  • Create high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of senior level artists and Generalist Supervisors, dials in the look of the element before handing to final comp
  • Participate in team reviews of work under development
  • Mentor Apprentice and Jr. Artists and must be able to assist them with their shots
  • Meet defined milestones within a timeline by attending dailies and participating in creative problem solving
  • Create maps in 2D and set up basic shaders for look development
  • Create basic lighting setups in complex shaders that look convincing and render efficiently
  • Source suitable reference materials for required assets
  • Special projects as needed


What We’re Looking For

  • At least five years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least seven years of relevant professional VFX experience in lieu of education
  • Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR,
  • Proven artistic ability in a non‐CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
  • Demo reel required
  • High level of problem solving or creative thinking skills
  • Must have extensive knowledge of Matte Painting techniques
  • Fluent in Photoshop
  • Fluent in 3dsmax, Maya, Houdini or similar
  • Fluent in Vray or MRay or similar ray trace renderer
  • Comparable software experience considered
  • Demonstrated ability to quickly pick up new software
  • Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion
  • Understanding 2D compositing software
  • Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.

JoinILM


The hiring range for this position in Vancouver is C$108,400 to C$138,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.


Industrial Light & Magic について:

1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。

The Walt Disney Company について:

The Walt Disney Companyおよびその子会社・関連会社は、世界をけん引する多様性に溢れた、ファミリー向けエンターテインメントとメディアの国際企業です。当社は、Disney Entertainment、ESPN、Disney Parks, Experiences and Productsを主要ビジネスセグメントとしています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。Disneyは今後もご家族の一人一人に一流の物語と体験を提供できるような作品作りを継承していきます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。

このポジションは ILM (Vancouver) Inc. という事業部門の一つである Industrial Light & Magicでのお仕事です。

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