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Senior Lighting Technical Director San Francisco, CA

応募後で応募 Job ID oTCqgfwV 勤務地-都市 サンフランシスコ, カリフォルニア州, アメリカ合衆国 勤務地-国 Industrial Light & Magic 掲載日 Oct. 10, 2021

仕事内容:

Description

Position at Industrial Light & Magic

The Senior Lighting Technical Director can independently light, render, and do moderate-level compositing of very complex shots, needing only initial direction and guidance from their supervisors. Designs and implements direct and reflected lighting and shadows for assigned shots that meet art and tone direction. Ensures that assigned shots fit the continuity of the sequence and able to create sequence-based lighting setups that can be completed by less experienced Lighting TDs. Develops solutions and techniques that meet art/technical direction. Trouble-shoots asset and pipeline technical issues and optimizes rendering setups. Participates in team review of work under development. Able to navigate and use previous setups for at least a dozen shots, insertion of shot specialization, managing multiple assets and lighting setups. Also able to take in implicit surface and volumetric datasets, light using varying shadowing strategies, imitate distributed light sources. Management of volumetric light setups, including shadowing and cucoloris development. Also able to light, material assign and render for actors using CG hair and scattering skin materials.

What You'll Do

  • Set up and light very complex/multiple creatures (hairy or furry) and elements
  • Excellent pipeline scripting ability
  • Solid compositing ability, can wrangle bluescreen extractions, working understanding of Nuke
  • Can write plugins, set up sequences, debug simulations and write set up and rman surface shaders with proficiency
  • Can write/hack rman procedural and volumetric shaders, as well as procedural and surface shaders with proficiency
  • Can animate moderate objects with proficiency
  • Excellent understanding of Renderman and other unviased rendering systems. Needs to know one or more major 3D applications, including Katana, Maya, or Zeno
  • Can pick up new techniques quickly and easily and can debug just about anything
  • Responsible for setting a standard for all TDs in continually raising the bar for speed, quality of work, and adaptability
  • Proven ability to quickly pick up new proprietary pipelines
  • Designs and creates lighting and the look of computer generated objects and scenes
  • Responsible for creating images, effects, and programs for digitally composited sequences
  • Responsible for compiling the various elements of a shot and seeing it through to completion
  • Demonstrates good listening and communication skills by openly receiving direction and criticism by asking good questions to confirm clear understanding of the directions and how to approach what needs to be done; once clear, implements the requested changes immediately and raises flags right away if a solution is not quickly found or if there are any delays, making sure the Supervisors and Production are kept in the loop and are up-to-date on the status of one’s shot work
  • Demonstrates solid presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
  • Demonstrates solid problem solving skills
  • Demonstrates the ability to prioritize tasks managing time very well, providing everyone with accurate time estimates on shot task completion

What We're Looking For

  • Bachelor’s degree in computer science, engineering or computer graphics or equivalent
  • Experience with either Katana, 3DS Max, Maya, Houdini or other software.
  • 3-5+ years production experience or feature film experience
  • Linux and scripting ability
  • Nice to have:
    • Renderman/Vray experience
    • Nuke experience
    • Experience in Python and/or Lua

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. **FOR U.S. BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current U.S. salaried and non-union hourly employees, as well as all newly hired U.S. employees.

Industrial Light & Magic について:

1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。

The Walt Disney Company について:

The Walt Disney Companyおよびその子会社・関連会社は、メディア・ネットワーク、パーク&リゾート、スタジオ・エンターテイメント、コンシューマ・プロダクツ、インタラクティブ・メディア事業を扱う、多角化したファミリー向けエンターテイメントとメディアのグローバルカンパニーです。1920年代に小さなアニメーション・スタジオとしてスタートしたディズニーは、今日のエンターテイメント業界において世界中の人々に愛される存在となりました。今後もお客様一人ひとりに最上のストーリーと体験を提供できるような作品作りを継承し、40カ国以上で従業員とキャストメンバーが一丸となり、ディズニーエンターテイメント体験を創出していきます。

これは Industrial Light & Magic, のポジションであり、 Industrial Light & Magicという事業区分に含まれます。

Industrial Light & Magic は雇用において均等な機会を提供しています。人種、肌の色、宗教、性別、国籍、性的指向、性自認、障害、又は保護を受けている退役軍人であるという立場に関わらず、応募者を選考します。Disneyは、企業が成長し、革新を生み、最高のストーリーを創出し、急速に変化する世界に対応できるよう、あらゆる人のアイデアや決定を尊重する企業文化を育みます。

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