Principal Software Engineer
応募 後で応募 Job ID 10137314 勤務地-都市 グレンデール, カリフォルニア州, アメリカ合衆国 / サンフランシスコ, カリフォルニア州, アメリカ合衆国 / ニューヨーク, ニューヨーク州, アメリカ合衆国 / シアトル, ワシントン州, アメリカ合衆国 勤務地-国 Disney Entertainment and ESPN Product & Technology 掲載日 2025/12/08仕事内容:
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.
The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.
Here are a few reasons why we think you’d love working here:
- Building the future of Disney’s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.
- Reach, Scale & Impact: More than ever, Disney’s technology and products serve as a signature doorway for fans' connections with the company’s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News…and many more. These products and brands – and the unmatched stories, storytellers, and events they carry – matter to millions of people globally.
- Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.
Job Summary
The Application Player Engineering team mission is to design video streaming playback solutions in collaboration with UI, encoding, packaging, and delivery teams to optimize the Disney streaming technology stack for the best streaming experience possible on all platforms.
Our team is seeking someone who can fill the role of Principal Software Engineer to create global feature rich standardized streaming media playback solutions on cross-functional devices including Apple, Android, Roku, and Web Technologies. Our intention is to design and develop a layered architecture for media playback which can span all the Disney direct-to-consumer brands like Disney+, ESPN, and Hulu. Your focus will be focused on creating solutions to scale for players, collaborating with media playback teams on other platforms to ensure a consistent software architecture which delivers a best-in-class streaming experience for your viewers while providing a foundation for media playback innovation at Disney.
This is a hands-on Engineering position for Application Player Engineering across a variety of Streaming Technologies. You will apply technical expertise to create solutions that scale, manage project priorities, deliverables and design and enhance software solutions surrounding media technology to scale. You will architect reusable solutions that will be shared across Disney experiences. You may lead others to solve complex problems and provide oversight and direction to other software engineers. You are a person who enjoys working with other teams and technologies to understand their constraints. You enjoy the challenges presented by difficult problems and take pride in finding solutions which successfully thread the needle between design constraints, technical constraints, and the end experience of your users. You foster trust, approach problems with empathy and respect, and embrace creativity.
Role Location: This is a Hybrid role requiring 4 days onsite (Monday-Thursday) in the following office locations:
- Glendale, CA
- New York, NY
- Seattle, WA
- San Francisco, CA
Responsibilities
- Design and implement solutions for new features which integrate with various Disney media services and back-ends.
- Collaborative API design with peer teams on the back-end as well as front-end teams which depend on our libraries.
- Research and development for media playback experiences, integration, and testing.
- Project planning and team management.
- Track dependencies as related to current projects, raise concerns when dependencies are not in an expected state.
- Participate in project estimation and resource planning.
- Ability to collaborate in productive development teams as well as the larger engineering organization.
- Identify patterns that can help teams scale, create well-documented proposals, and drive adoption of those patterns.
- Challenge current architectural choices while collaborating to solve problems in innovative ways.
- Drive adoption of consistent technical frameworks across the organization.
Basic Qualifications
- Minimum of 10 years of related work experience in Software Engineering crafting large-scale technologies. Strong programming skills in Java, C++, or other object-oriented language and a strong grasp of computer science fundamentals.
- Bachelor’s or Master's degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience
- Broad experience and perspective on problem-solving.
- Fluent in programming paradigms including Object Oriented and Reactive.
- Champion cross-team projects.
- Coach and mentor other team-mates to ensure that all software utilizes industry best practices.
- Collaborate efficiently with Product Management, Technical Program Management, Operations, and other Engineering teams to capture requirements, drive implementation, and provide transparency to stakeholders.
- Extensive experience working and implementing Design Patterns.
- Expertise with unit test frameworks and continuous integration systems.
Preferred Qualifications
- Experience with streaming technology frameworks across multiple platforms.
- Experience with streaming technologies including HLS, MPEG-DASH, Transport Stream, and CMAF
- Experience directly managing or mentoring a team.
#DISNEYTECH
The hiring range for this position in Glendale, CA is $188,400 to $252,600 per year, in New York, NY and Seattle, WA is $197,400 to $264,700 per year, and in San Francisco, CA is $206,400 to $276,700. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
その他:
DISNEYTECHDisney Entertainment and ESPN Product & Technology について:
Disney Entertainment and ESPN Product & Technologyでは、イマジネーションとイノベーションを融合することで、世界中で最も愛されているストーリーや製品をお客様が体験し、それらと触れ合う方法を新たな視点で再考しています。私たちの業務は多岐にわたり、極めて洗練されています。私たちは、すばらしい体験を創造し、メディアの未来を変革すると同時に、世界中の人々と、彼らが愛するストーリーやスポーツとのつながりを深めることができる製品やプラットフォームを構築しています。
世界クラスのテクノロジーと比類のないクリエイティビティを結びつけるDisneyの能力が、私たちをユニークな存在にしています。それは私たちの過去、現在、そして未来の核心にあるものです。私たちはストーリーテラーであると同時にイノベーターでもあり、クリエイターであると同時にビルダーでもあり、エンターテイナーであると同時にエンジニアでもあります。
The Walt Disney Company について:
The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは Disney Streaming Technology LLC という事業部門の一つである Disney Entertainment and ESPN Product & Technologyでのお仕事です。
Disney Streaming Technology LLC は機会均等雇用主です。応募者は、人種、宗教、肌の色、性別、性的指向、ジェンダー、性自認、性表現、国籍、家柄、年齢、配偶者の有無、軍役経験の有無やその地位、健康状態、遺伝情報や障がい、または連邦法や州法、地方法で禁止されているその他の法的根拠に関係なく、雇用の検討対象となります。Disneyは、すべての人々のアイデアと決断が、成長、革新、最高のストーリーの創造に役立ち、絶えず進化する世界において、価値ある存在になれるよう支援するビジネス環境を支持します。
