Asset Technical Assistant (PH)
応募 後で応募 Job ID 10129951 勤務地-都市 サンフランシスコ, カリフォルニア州, アメリカ合衆国 勤務地-国 Lucasfilm 掲載日 2025/09/09仕事内容:
The Asset Technical Assistant assists in the planning, creation and review of high-quality assets for use within the company shows and projects. This position will work closely with the LAL Story team to produce assets with the requisite aesthetic and performance requirements for use within the LAL previsualization environment. In addition, this role will also work with the project leads and Production to help maintain and review all assets used by LAL shows and projects. The ideal candidate thrives in a highly collaborative environment, is open to constructive direction, but can also work independently and under tight deadlines.
This role is considered Hybrid, which means the employee will work onsite in our San Francisco office and occasionally from home.
PRIMARY RESPONSIBILITIES AND ACCOUNTABILITIES
Story Asset Support
Use internal Block Party rigging toolset to build high quality and performant character and non-character assets for use in our proprietary pre-viz software.
Manage the workflow for baking multiple UDIM texture maps sourced from shot production assets to pre-viz story assets.
Work closely with the Story team to manage updates and troubleshoot issues with the pre-viz assets.
Create appropriate documentation as needed regarding story asset related issues that is pertinent to other departments and Production.
Work with Production, Assets, and Story to maintain parity between story and shot production assets.
General Asset Support
Assist in reviewing and QCing production assets to confirm they meet show specifications and aesthetic standards as requested by Production or the Asset Director.
Produce documentation, imagery and supporting text to communicate asset quality issues that require remediation during the asset build process.
Proactively identify and solve technical art issues and challenges.
Model and surface basic 3D assets.
Additional Duties
Be proactive in providing peer level support and troubleshooting to other artists in and outside the department.
Create and maintain clear and comprehensive documentation of processes, tools and workflows as they relate to the asset department.
Actively assist with asset performance and efficiency efforts.
Contribute to the development of novel asset construction techniques and workflows.
Learn LAL asset specifications, best practices, and SOP guidelines to understand asset build methodology.
Prepare supporting imagery and documents for story launch or other meetings as needed.
Review, familiarize, and discuss asset performance abilities with the Story team prior to story launch meetings.
Other duties as assigned by the Asset Director or Production.
Education / Experience:
Bachelor’s degree in related Art and Design field including Architecture, Industrial Design, Digital Media or equivalent.
1-2 years in animation, visual effects or video game production with emphasis on creation of 3D models for CG animation.
Required Skills / Competencies:
Demonstrated proficiency in Maya and strong understanding of standard CG asset building methodologies.
Solid modeling, texturing and rigging experience.
Experience with industry standard 3D and animation software/tools.
Strong sense of asset development, aesthetics and functionality.
Proven experience working in an established production pipeline.
Able to create detailed documentation explaining issues related to asset quality.
Preferred Skills / Competencies:
Good communication skills, able to communicate in a professional and friendly manner with co-workers.
Self-starter, energetic, and able to prioritize workload.
Detail oriented, highly organized and able to handle a variety of tasks in an efficient manner.
The hiring range for this position in San Francisco, CA is $59,900 to $76,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Lucasfilm について:
Lucasfilmは、映画、テレビ、デジタルエンターテインメント製作の分野におけるグローバルリーダーです。モーションピクチャーやテレビの製作に加えて、Lucasfilmは視覚効果、音響のポストプロダクション、最先端デジタルアニメーション、インタラクティブ・エンターテインメント・ソフトウェア、STAR WARSやINDIANA JONESのフランチャイズなどエンターテインメント資産の売買活動などを行っています。Lucasfilm Ltd.は北カリフォルニアに本部を置いています。
The Walt Disney Company について:
The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは Lucasfilm Animation Ltd. LLC という事業部門の一つである Lucasfilmでのお仕事です。
Lucasfilm Animation Ltd. LLC は機会均等雇用主です。応募者は、人種、宗教、肌の色、性別、性的指向、ジェンダー、性自認、性表現、国籍、家柄、年齢、配偶者の有無、軍役経験の有無やその地位、健康状態、遺伝情報や障がい、または連邦法や州法、地方法で禁止されているその他の法的根拠に関係なく、雇用の検討対象となります。Disneyは、すべての人々のアイデアと決断が、成長、革新、最高のストーリーの創造に役立ち、絶えず進化する世界において、価値ある存在になれるよう支援するビジネス環境を支持します。