ILM Immersive, Technical Artist Intern, Summer 2026
応募 後で応募 Job ID 10134301 勤務地-都市 サンフランシスコ, カリフォルニア州, アメリカ合衆国 勤務地-国 Industrial Light & Magic 掲載日 2025/10/28仕事内容:
About the Role & Program:
We’re pioneering the intersection of cinematic visual effects and interactive storytelling. Our team is dedicated to pushing the boundaries of real-time worlds, innovating at the crossroads where blockbuster VFX meet immersive experiences. We’re a collaborative community combining creativity and technical prowess in a highly engaging work environment. If you’re passionate about building the future of entertainment, we invite you to join us.
What You Will Do:
The Interactive team at ILM crafts premium, story-driven immersive entertainment for platforms including immersive cinema, VR, mixed reality, theme parks, and new media. As an Interactive Technical Art Intern, you'll blend fine art and technical expertise to help create high-fidelity experiences—contributing shaders, lighting effects, tools, and supporting the technical elements of real-time art asset creation.
Key Responsibilities
Collaborate with lighting and technical artists to develop, modify, and optimize tools and shaders for immersive media projects.
Design and refine real-time lighting to enhance mood and storytelling.
Partner with artists and engineers to develop character and prop assets using advanced shaders, textures, and lighting.
Troubleshoot and resolve rendering or performance challenges in real-time environments.
Ensure assets meet visual fidelity and performance requirements across platforms.
Contribute to interactive elements within immersive environments.
Organize and maintain project files, adhering to established protocols.
Work closely with Art, Engineering, and Production teams to meet technical and artistic standards.
Under supervision, participate in scripting tasks for:
Game design and tool creation
Unreal Engine 5 plugins and Blueprints
Python scripting
Shader programming (Niagara, Houdini)
Required Qualifications & Skills:
Training in traditional art (composition, drawing, color theory) and technical art (CG modeling, texturing, animation, VFX, lighting).
Strong technical aptitude coupled with artistic decision-making.
Excellent communication and collaboration skills.
Proven ability to work both independently and with teams, displaying a proactive, positive attitude.
Effective time management and multitasking ability.
Experience with game engines—Unreal Engine 5 preferred.
Familiarity with version control systems (Perforce preferred).
Ability to translate 2D concept art into accurate 3D models.
Skilled in at least one 3D graphics application (Maya, 3ds Max).
Preferred Qualifications & Skills:
Broad CG generalist background with exposure to multiple game development disciplines.
Proficiency with tools such as Unreal Engine 5, Perforce, Substance Designer/Painter, JIRA, Confluence, Niagara, Houdini.
Scripting/programming skills (Python, C++, C#, Java, VEX, MEL).
Experience with lighting and shader development.
Understanding of SCRUM/Agile workflows.
Passion for games and immersive media; interest or experience in VR/AR or VFX production pipelines.
Education:
Junior or Senior year preferred
Major or previous coursework in digital art, game design and development, animation, or a related field.
Eligibility Requirements & Program Information:
Be enrolled in an accredited college/university pursuing a degree taking at least one class in the semester/quarter (spring/fall) prior to participation in the internship program AND returning to school the semester/quarter following the internship OR currently participating in a Disney College Program or Disney Internship.
Current Disney Interns, College, International, or Culinary Program Participants: You may only work for ONE consecutive year (12 months) in any combination of an internship and/or program.
Be at least 18 years of age
Possess unrestricted work authorization
The pay rate for this role in San Francisco is $22.50 per hour. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.
Industrial Light & Magic について:
1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。
The Walt Disney Company について:
The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは Lucasfilm Ent Co Ltd, LLC Payroll Svc という事業部門の一つである Industrial Light & Magicでのお仕事です。
Lucasfilm Ent Co Ltd, LLC Payroll Svc は機会均等雇用主です。応募者は、人種、宗教、肌の色、性別、性的指向、ジェンダー、性自認、性表現、国籍、家柄、年齢、配偶者の有無、軍役経験の有無やその地位、健康状態、遺伝情報や障がい、または連邦法や州法、地方法で禁止されているその他の法的根拠に関係なく、雇用の検討対象となります。Disneyは、すべての人々のアイデアと決断が、成長、革新、最高のストーリーの創造に役立ち、絶えず進化する世界において、価値ある存在になれるよう支援するビジネス環境を支持します。
