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Crowd Supervisor - Expression of Interest

応募 後で応募 Job ID 10142244 勤務地-都市 バンクーバー, カナダ 勤務地-国 Industrial Light & Magic 掲載日 2026/03/19

仕事内容:

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

The Crowd Supervisor is responsible for creative and technical supervision of the Crowd team on a show. You will oversee the pipeline and shot production for Crowds and associated workflow (including simulated clothing and cycles), develop/oversee any new technology required to meet the specific creative and technical needs of a show.

What You’ll Do

  • Supervise the Crowd team and oversee shot production and workflows, providing creative and technical feedback to the team

  • Collaborate with show leadership to translate the Director’s vision into actionable crowd workflows and high-quality shot production

  • Direct the continuing maintenance and optimization of the entire crowd production process

  • Assist the Head of Department in the design, architecture, scheduling and supervision of the studio crowd team and the crowd pipeline development

  • Gather, edit and maintain the show motion library to meet artistic and technical show requirements, while assisting with the planning and direction of motion capture shoots

  • Manage crowd agent setups for the show, collaborating with upstream departments to troubleshoot issues. Set up and maintain agent variation logic to effectively balance diversity and performance

  • Ensure on-time delivery of crowd elements within established production schedule

  • Propose creative solutions and workflows and elevate concerns to the CG Supervisor

  • Supervise, mentor, and schedule the Crowd team, ensuring professional growth document, assist and train other artists and departments on the use of Houdini and any other crowd pipeline tools as required

  • Troubleshoot creative/technical issues as they arise, as well as contributing to hands-on shot production along with other Crowd TDs

  • Facilitate seamless communication between the VFX Supervisor and artists, ensuring all creative feedback is conveyed

  • Identify and utilize tools and techniques which improve productivity and the quality of the work organization. Consistently looking for a more efficient way of doing a character effect (i.e. reuse of animation cycles, efficient cloth set-ups for crowd assets, etc.).

  • Participate in the bidding process, providing accurate workload estimates and resource strategies to Digital Producers

  • Supervise motion capture sessions when necessary

  • Partner with TDs, R&D and Production Engineering to design, optimize, and maintain the crowd pipeline and toolsets both for the show and the studio

What We’re Looking For:

  • At least 6+ years of experience working on high end VFX or animated feature film productions 

  • 2+ years of previous experience in a leadership or mentoring role

  • College degree in Computer Science, Art, Animation or Engineering, or equivalent professional experience

  • Expert knowledge of Houdini for Crowds

  • Expert knowledge of crowd behaviour, including human crowds, swarming insects, combat choreography and animal behaviours

  • Strong knowledge of cinematography and composition with a passion for storytelling

  • Strong knowledge of VEX and Python

  • Proficiency with Linux including shell scripting

  • Exceptional problem-solving skills with the ability to address technical and artistic challenges

  • Excellent leadership, communication and organizational skills

Nice To Have:

  • Experience with motion capture retargeting and motion editing

  • Experience with creature simulation including cloth and groom

  • Working familiarity with C/C++

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

JoinILM


The hiring range for this position in Vancouver is C$159,000 to C$193,900 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.


Industrial Light & Magic について:

1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。

The Walt Disney Company について:

The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。

このポジションは ILM (Vancouver) Inc. という事業部門の一つである Industrial Light & Magicでのお仕事です。

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