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CG Supervisor

応募 後で応募 Job ID 10000406 勤務地-都市 シドニー, オーストラリア 勤務地-国 Industrial Light & Magic 掲載日 2024/04/15

仕事内容:

About ILM

Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and now, Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here.

  

Your role?

 

As CG Supervisor, you will be working alongside Producers and Discipline Leadership to ensure all delivered shots maintain the group’s rigorous technical standards and support the creative vision of the Director by directing the artists’ work, technical skills, organization and communication. Ideally you have seen multiple feature length or episodic projects from start to finish and looking to do so again here. However, if this would be a step forward in your career and you have worked in the VFX industry for several years, ILM would still love to hear from you!  
 

What will you be doing?

  • You will be crewed to a show (or multiple smaller shows when needed) and own all decisions related to that show's technical development and implementation requirements including workflow, tool and pipeline decisions

  • You will ensure the show is properly equipped to realize the vision of the VFX Supervisor within the amount of time and with the resources provided by the Producer.

  • As CG Supe you are the Technology Leadership for the show. The CG Supe works with the Production and local Resource Manager to forecast, and assess material resources for the show like disk space, procs, software licenses, new artist machines, and other similar resources when needed.  The CG Supe is the technical leader of all discipline departments on the show, and in charge of all cross-departmental workflows. The CG Supe trusts their per-discipline Supes and experts on the show, but are the final deciders on what’s best for the overall pipeline and workflow for the show.

  • Responsible for troubleshooting all pipeline issues, including rendering, baketakes, slowness, publishes, and caching.

  • Work closely with all other studio CG Supes to ensure pipeline and workflow parity between the rest of the global team.

  • Along with the Lighting, Gen and FX Supes, responsible for estimating the disc space and rendering resources needed on the show.

  • Identify technical problems, bottlenecks and other workflow issues across disciplines and collaborate with supervisors and production to solve them.

  • Collaborate with VFX Supervisor and VFX Producer as a part of the Leadership team to ensure the pipeline solutions support the creative and budgetary constraints of the show.

  • Runs daily Atlas Check with the other 3D Supervisors.

  • Provides technical advice to the VFX Supervisors regarding how best to achieve the aesthetic requirements in an efficient manner while maintaining the highest visual standard.

To be a contributing member of this team, you will have a mix of these skills:

  • Working knowledge of Linux, Python and shell scripting required.

  • Ability to work with energy and enthusiasm within a team environment.

  • Have the ability to engage in the creative process without ego, and accept all final decisions with a positive and encouraging attitude.

  • An eye toward anticipating potential problems and knowing exactly what could look better in one’s shot and an excellent knowledge of how to use the tools to achieve the desired look.

  • Enjoys problem solving and takes the initiative to drive ideas and suggestions.

  • Have the ability to prioritise tasks whilst managing your time very well, providing everyone with accurate time estimates on shot task completion.

  • The desire to coach and mentor more junior level artists and lead others on huge shots or small sequences. 

  • Set a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability.

  • Look dev and/or shader writing a plus, layout and matchmove a plus.

  • Familiarity with Maya, Katana, Zeno and Nuke is a big plus

  • You may or may not have Bachelor’s degree in Computer Science or Computer Graphics (or equiv. experience)

  • Ideally 5+ years hands-on production experience.

JoinILM

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.
 

Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.



Industrial Light & Magic について:

1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。

The Walt Disney Company について:

The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。

このポジションは ILM (Australia) Pty. Ltd. という事業部門の一つである Industrial Light & Magicでのお仕事です。

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