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Lead Software Engineer (Front End)

応募 後で応募 Job ID 10106990 勤務地-都市 ニューヨーク, ニューヨーク州, アメリカ合衆国 / サンタモニカ, カリフォルニア州, アメリカ合衆国 / サンフランシスコ, カリフォルニア州, アメリカ合衆国 / シアトル, ワシントン州, アメリカ合衆国 勤務地-国 Disney Entertainment & ESPN Technology 掲載日 2024/12/18

仕事内容:

Disney Entertainment & ESPN Technology

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

                                                                                                               

The Product & Data Engineering team is responsible for end to end development for Disney’s world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.

A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology:

  • Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.

  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.

  • Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

As part of the ESPN Native Client Platform Rust Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer ESPN client app on a wide range of devices supported by our Native Client Platform. Best of all, you’ll get to build these apps in Rust!

Job Summary:

We’re looking for an engineer who has experience in Rust and comes from a C/C++ background, who knows how to write cross platform code, and is ready to push the boundaries of UX on our custom in-house runtime to provide the best app experiences for our viewers on devices across the varying spectrum from set-top boxes to modern game consoles.

Responsibilities and Duties of the Role:

  • Bring advanced native engineering skills to be a critical member of a team of engineers responsible for building our client application experiences in Rust.

  • Contribute to the development of new application features from onboarding to browse UI/UX experiences, analytics, video playback UI/UX and much more. If you see it on screen, you’ll likely have a chance to work on it in code.

  • Work with hardware manufacturing partners to vet new hardware from a client application perspective.

  • Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.

Required Education, Experience/Skills/Training:

  • Candidates should have 7+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code, with 2-3+ years of personal or professional Rust experience.

  • Understanding of various chip architectures and what features they support.

  • Experience using build runners / compilation tools for multi-platform projects.

Preferred Qualifications:

  • Experience working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.

  • Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc.

  • Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.

  • Cross device dependency management.

  • Game engines and game engine technologies.

  • Internals of browser technology such as Webkit, WPE, Chromium, Cobalt.

Required Education: 

  • Bachelor’s degree or better in Computer Science or a related technical field or equivalent job experience.


The hiring range for this position in New York/Seattle is $159,500 to $213,900 per year, in Los Angeles is $152,200 to $204,100 per year and in San Francisco is $166,800 to $223,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.


Disney Entertainment & ESPN Technology について:

Disney EntertainmentとESPN Technology (DE&E Technology)は、Disneyの2つのメディア事業部門に対して技術的バックボーンと製品開発を提供しており、当社がイノベーションの最前線に立ち続ける支えとなっています。これにより、当社がテクノロジーを継続的に活用してストーリーテリングと創造性を向上するとともに、ビジネスの拡張性や柔軟性、効率性を強化することも可能にしています。

The Walt Disney Company について:

The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。

このポジションは Disney Streaming Technology LLC という事業部門の一つである Disney Entertainment & ESPN Technologyでのお仕事です。

Disney Streaming Technology LLC は機会均等雇用主です。応募者は、人種、宗教、肌の色、性別、性的指向、ジェンダー、性自認、性表現、国籍、家柄、年齢、配偶者の有無、軍役経験の有無やその地位、健康状態、遺伝情報や障がい、または連邦法や州法、地方法で禁止されているその他の法的根拠に関係なく、雇用の検討対象となります。Disneyは、すべての人々のアイデアと決断が、成長、革新、最高のストーリーの創造に役立ち、絶えず進化する世界において、価値ある存在になれるよう支援するビジネス環境を支持します。

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  • テクノロジー, ニューヨーク, ニューヨーク州, アメリカ合衆国削除
  • テクノロジー, サンタモニカ, カリフォルニア州, アメリカ合衆国削除
  • テクノロジー, サンフランシスコ, カリフォルニア州, アメリカ合衆国削除
  • テクノロジー, シアトル, ワシントン州, アメリカ合衆国削除