Media Engineer II (PH)
応募 後で応募 Job ID 10092728 勤務地-都市 ザ・ウッドランズ, テキサス州, アメリカ合衆国 勤務地-国 Disney Entertainment & ESPN Technology 掲載日 2024/09/04仕事内容:
Overview:
Disney Entertainment & ESPN Technology (DEE) is to delight consumers worldwide with the news, entertainment, and sports content they want most, with more choice, personalization, and convenience than ever before.
Comprised of Disney’s international media businesses and the Company’s streaming and linear services, the DEE Engineering Services segment aligns technology, content, and distribution platforms to expand the Company’s global footprint to deliver world-class, personalized entertainment experiences to consumers around the world.
DEE Technology is responsible for The Walt Disney Company’s direct-to-consumer businesses globally, including the ESPN+ sports streaming service, programmed in conjunction with ESPN; Disney+, the Disney-branded direct-to-consumer streaming service; global advertising sales and ad technology for all of Disney’s media properties, including ABC, ESPN, Freeform, FX Networks, National Geographic, and the Disney Channels; HotStar, the leading over-the-top streaming service in India; and the Company’s majority ownership stake in Hulu.
Job Summary:
Disney Media Engineers have a clear charter: to transform the capability and flexibility of how Disney acquires, produces, and distributes content worldwide, all while ensuring the highest levels of quality, efficiency, and resiliency.
Disney Media Engineers often find themselves at the crossroads between hardware, and software-based technology and must possess a comprehensive theoretical and practical understanding of the technology that powers the generation, monetization, and distribution of all forms of consumer- facing linear and digital video/audio content. Responsibility includes numerous systems such as Playout Technology, Studios, Production Control Rooms, Remote Production, Post-Production, Contribution/Distribution Systems, Networking, Cloud Compute, Production Software and Virtual Environment and more.
The Media Engineer II position is the perfect role for an engineer who has some hands-on sustainment experience with the production and distribution of linear or digital video/audio content. Media Engineer II’s are primarily focused on the sustainability of our existing technology. They are the start of a tiered sustainment model where incidents are escalated from a shared operations team (tier 1) to the Media Engineer II’s (tier 2) and beyond. Additionally, while Media Engineer II’s are learning the nuances of Disney’s technology and learning to apply their own education and engineering experience, they will be asked to work on some system integration projects; documentation and preventative engineering.
Media Engineer II’s use their experience to solve increasingly complicated issues without much support from more senior engineers and can easily perform integration tasks with little direction.
Responsibilities and Duties of the Role:
Respond to and resolve issues that affect production, broadcast, and content distribution across multiple DEE networks including system outages, malfunctions, and related technical problems, and conduct diagnostic testing, repair, and replacement activities necessary to solve routine, specialized, and complex problems. Utilize system health and performance monitoring software and platforms; troubleshoot and participate in repairing system problems and failures, participates in maintenance of systems, installs software patches, updates etc., to resolve and avoid service problems, and troubleshoots system problems as they relate to these services.
Analyze and troubleshoot streaming audio/video signals in traditional SDI and IP 2110 essence flow routing environments.
Analyze and troubleshoot cloud platforms as necessary.
Manage third-party service providers by enforcing the agreed upon scope of services within the various signed service agreements (i.e., full time, freelance, union agencies, maintenance providers, contractors, service providers, etc.).
Provide operational support of all activities related to operating, maintaining, and programming the audio and video production/distribution systems across the enterprise and other connected properties.
Performs upgrades to system hardware and software workflows under the supervision of a more experienced engineer or supervisor.
Perform & coordinate preventative maintenance on all broadcast systems and equipment, such as distribution systems, switchers, consoles, playout servers, cameras, robotics, electromechanical equipment, automation systems and radio facilities to ensure optimum broadcast performance.
Participates in complex engineering projects at the direction of more experienced engineers.
Reviews, maintains, and contributes to system/workflow documentation.
Any other duties needed to help achieve Business Objectives
Extraordinary influencer who is skilled at connecting the dots at the organization, strategy, program, project, and event levels. Able to persuade and change the thinking of others without damaging relationships.
Comfort working in a fast-paced, growth environment with minimal direction, delivering under tight deadlines while multitasking, prioritizing projects, and communicating priority updates to team members.
Able to operate with limited resources, exhibit dispassionate critical-thinking, and creatively solve problems. Motivated and inventive, always finds a way forward—eternal optimist with a committed drive for contributing and making a difference.
Minimum Qualifications:
3+ years of previous and relevant experience in ensuring efficient sustainment, uptime, and overall stability of the technical environments of live media production and distribution environments.
Proficient with technologies like microservices, DevOps tools, design principles, practices, standards and guidelines.
Scripting proficiency will be an advantage (Python, NodeJS, Bash, PowerShell).
Proficient in SMPTE standards for broadcast television and video production/streaming environments. With a current certification such as not limited to ST 292M, ST 424M, ST 2110, ST 2059, IEE1588, ST 2022-7, SCTE-104, etc.
Knowledge and experience with on-prem and cloud-based storage and compute infrastructure platforms and current technological offerings. At least one foundational cloud certification required, including but not limited to Microsoft Certified: Microsoft Azure Fundamentals, CompTIA Cloud+, AWS Certified Solutions Architect – Associate.
Knowledge and experience with compression techniques such as MPEG2/4, HEVC, JPEG 2000, and JPEG XS.
Knowledge and experience with Evertz software control systems such as frame control via VistaLink or Magnum, EQX/EXE routers, and their monitoring software VLPRO, SDVN, VIP, VUE, MVP.
Knowledge and experience with major media systems and the vendors that supply them in areas such as asset management systems, file-based workflows, media acquisition, transcoding/encoding, graphics, and NAS/SAN technologies.
Knowledge and experience with Nielsen (NACAT), VANC equipment, Linear Acoustics, and other related systems.
Knowledge and experience with coordinated receiver decoders IRDs, core devices, edge devices, timing of video and audio systems, audio, and video media file formats are a plus.
Ability to create, read and interpret AutoCAD and other technical drawing/documentation tools.
Proven troubleshooting and sustaining in one or more of the following:
IP-based broadcast equipment including routers, switchers, audio boards, signal processers, encoder/decoder, video scalers, playback systems, etc.
Studio technology includes video walls, cameras, VR set technology, image processing systems, touch screens, lighting, etc.
File-based workflows like enterprise Media Asset Management systems (Cloud-based Cloud Compute or Local Network-based) including storage, compute, encode and distribution.
Production control systems such as Imagine Communications or Grass Valley automation systems, Avid, Adobe, Viz, Dalet, Riedel trunking, Lawo, Calrec, Evertz, Ross and others.
Transmission systems such as RF (Radio Frequency), Satellite Distribution, Fiber Distribution, etc.
Proven track record for troubleshooting and sustainment knowledge of AWS Infrastructures and other cloud-based technologies including S3/Glacier storage and cloud compute (EC2) services.
Physical requirements and work environment: Ability to climb ladders, work on raised structures and building roofs, operate areal lift platforms and have valid driver’s license.
Preferred Qualifications:
Bachelor’s Degree in electrical engineering, computer science or equivalent major, and/or equivalent work experience.
Disney Entertainment & ESPN Technology について:
Disney EntertainmentとESPN Technology (DE&E Technology)は、Disneyの2つのメディア事業部門に対して技術的バックボーンと製品開発を提供しており、当社がイノベーションの最前線に立ち続ける支えとなっています。これにより、当社がテクノロジーを継続的に活用してストーリーテリングと創造性を向上するとともに、ビジネスの拡張性や柔軟性、効率性を強化することも可能にしています。
The Walt Disney Company について:
The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは Woodlands Entertainment LLC PAY SVC という事業部門の一つである Disney Entertainment & ESPN Technologyでのお仕事です。
Woodlands Entertainment LLC PAY SVC は機会均等雇用主です。応募者は、人種、宗教、肌の色、性別、性的指向、ジェンダー、性自認、性表現、国籍、家柄、年齢、配偶者の有無、軍役経験の有無やその地位、健康状態、遺伝情報や障がい、または連邦法や州法、地方法で禁止されているその他の法的根拠に関係なく、雇用の検討対象となります。Disneyは、すべての人々のアイデアと決断が、成長、革新、最高のストーリーの創造に役立ち、絶えず進化する世界において、価値ある存在になれるよう支援するビジネス環境を支持します。