R&D Engineers - All Levels ILM London
応募 後で応募 Job ID 10093247 勤務地-都市 ロンドン, イギリス 勤務地-国 Industrial Light & Magic 掲載日 2024/06/19仕事内容:
Position Summary
We are seeking talented R&D engineers at all levels to join our innovative and collaborative R&D team.
Who We Are:
Industrial Light & Magic, founded in 1975 by George Lucas, has created some of the most iconic moments in motion picture history. From Star Wars to Jurassic Park, Pirates of the Caribbean, Transformers, The Avengers, theme park rides and interactive experiences, ILM continues to expand the possibilities of what visual entertainment can be.
ILM’s Research and Development (R&D) group develops the ground-breaking technology that empowers our artists to create dazzling visuals. ILM’s innovations have won 34 Scientific and Technical Academy Awards®. Today, we are 70+ visually-minded software engineers, working side-by-side with over a thousand digital artists in a fast-paced, intensely collaborative, creative film production environment, across studios in San Francisco, Vancouver, London, Sydney, and Mumbai.
At ILM, a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!
Responsibilities include:
Developing tools and production techniques across all areas of visual effects and feature animation production.
Developing innovative algorithms, crafting artist-friendly user interfaces, optimising data management processes, and building special purpose content creation tools that handle large-scale photo-realistic visual effects production.
Working with engineers across all ILM’s studios, splitting time between long-term software development projects and day-to-day artist support, consultation, and problem-solving.
Collaborating with commercial software vendors in developing and deploying the next generation of machine-learning-based tools wherever applicable.
Occasional shot work alongside artists
Image processing, compositing, and rotoscoping, including depth estimation, image segmentation, generative in-painting, and plate relighting.
Simulating natural phenomena, rigid-body destruction, crowds and procedural animation.
Lighting, texturing, look-development, and layered material definition.
Modeling, rigging, and animation of bodies and faces, including soft-body dynamic simulation of cloth, hair, and flesh.
Tools, structures, and pipeline systems that define how artists assemble and manage massively complex 3D scenes, and user interfaces for authoring, validating, publishing, and tracking 3D and 2D data as it moves through a network of automated batch processes.
Senior level roles will have people and\or project leadership responsibilities.
We welcome engineers with a passion for applying the latest machine learning technology to these challenges and more!
What to Bring:
Proven experience relevant to the level of role with professional software development and/or VFX production.
Proficiency in C++ and Python on Linux.
Knowledge of and/or a desire to expand your expertise in the principles of visual effects, potentially with a specialty such as modeling, animation, lighting, rendering, image processing, etc.
Experience with Maya, Houdini, Katana, Mari or other commercial software applications is preferred, otherwise the ability to demonstrate a proactive learning attitude to support knowledge and\or skills ability.Experience with machine learning techniques, processes, and toolsets.
Working knowledge of standard data formats: OpenEXR, OpenVDB, Alembic, USD, etc.
A passion for designing artist-friendly interfaces using GUI toolkits: Qt, PySide, QML, etc. You don’t need to be a professional UX designer, but you should have a keen sense for how creative people use technology to work together in production.
An understanding of software development principles: object-oriented design, test-driven development, source code management, build and release processes.
Extensive experience developing in at least one of the above listed niches.
Applicable to Senior level positions: Leadership and mentoring experience is required.
Education / Experience:
BS and/or advanced degree in computer science or related field, or equivalent level of experience.
This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.
JoinILM
Industrial Light & Magic について:
1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。
The Walt Disney Company について:
The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは ILM (UK) Ltd. という事業部門の一つである Industrial Light & Magicでのお仕事です。
ILM (UK) Ltd. は、機会均等雇用主です。応募者は、年齢、人種、肌の色、宗教または信条、性別、国籍、民族性または出身国、性的指向、性転換、配偶者/性的少数者や事実婚パートナーシップの有無、障害、妊娠、または出産に関わらず、雇用の検討対象となります。ディズニーは、企業が成長し、革新を生み、最高のストーリーを創出し、急速に変化する世界に対応できるよう、あらゆる人のアイデアや決定を尊重する企業文化を育みます。