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Senior Media Systems Engineer

応募 後で応募 Job ID 10064305 勤務地-都市 ブリストル, コネチカット州, アメリカ合衆国 / ザ・ウッドランズ, テキサス州, アメリカ合衆国 / ニューヨーク, ニューヨーク州, アメリカ合衆国 勤務地-国 Disney Entertainment & ESPN Technology 掲載日 2024/03/27

仕事内容:

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming our media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to enhance flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

A few reasons why we think you’d love working here:

  • Building the future of Disney’s media: DE&E Technologists are designing and building the infrastructure that will power our media, advertising, and distribution businesses for years to come.

  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.

  • Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

Engineering Services designs, builds, and sustains technology that powers DE&E Technology’s worldwide content production and distribution platforms. In doing so, they contribute to a series of cross-functional services and technologies, including Quality Assurance, Data Analytics, Software Development, Broadcast Infrastructure, and Networking & Security.

JOB SUMMARY

Disney Media Systems Engineers have a clear charter: to transform the capability and flexibility of how Disney acquires, produces, and distributes content worldwide, all while ensuring the highest levels of quality, efficiency, and resiliency.

Disney Media Systems Engineers often find themselves at the crossroads between hardware and software-based technology and must possess a comprehensive theoretical and practical understanding of the technology that powers the generation, monetization, and distribution of all forms of consumer- facing linear and digital video/audio content. Responsibility includes numerous systems such as Playout Technology, Studios, Production Control Rooms, Remote Production, Post-Production, Contribution/Distribution Systems, Networking, Cloud Compute, Production Software and Virtual Environment and more.

The Sr. Media Systems Engineer acts as a technical leader and is responsible for the design and implementation working closely with management and Executive Leadership to make recommendations and advance Disney’s technical posture.

The Sr. Media Systems Engineer will work with vendors and industry trade organizations to define and evolve industry standards, solutions that impact our business. The Sr. Media Systems Engineer will lead and own all aspects of the design and build of Disney’s most impactful projects and will leverage their experience to create documentation, procedures, and standards that drive all our technological development.

RESPONSIBILITIES

  • Responsible and play lead role for technical implementation of traditional broadcast production systems and cloud -based infrastructure that support content acquisition, production, encoding, decoding, and content distribution across multiple DE&E Technology networks (linear, digital, and streaming platforms)

  • Take lead role on projects to modernize our legacy media production infrastructure systems to make way for advancements such as SMPTE ST 2110, 4K, UHD HDR, JPEGxs, NDI, ProRes Raw, H.265, AV1, including multi resolution support across broadcast facilities (720p/1080/4K/UHD/HDR), metadata conversion, audio mapping, system outages, microservices architecture tunning and related technical problems.

  • Take lead role and coordinate the construction of facilities, upgrades and the installation of equipment including core routing, intercom, playout, distribution systems, non-linear edit systems, graphics, video servers, storage solutions, file acquisition, file transcode, file transfer, media asset management and automation systems. Collaborate closely with installation engineers, equipment manufacturers, vendors, technical operations staff, and others involved in the projects.

  • Collaborate closely with DE&ET and operations’ management to assess facility needs. Develops project plans, schedules, and capital planning, forecasting and estimations. Collaborates closely with equipment manufacturers and vendors to understand the range of equipment that might be relevant to support broadcasting facilities and operations.

Minimum Qualifications: 

  • 5 years broadcast engineering experience

  • BS in Engineering or Computer Science or a minimum of 5 years’ experience in broadcast facilities design and documentation

  • Strong understanding of baseband/IP video, audio and digital compression, transport systems, audio/video encoding/transcoding techniques and formats. Knowledge of file transfer acceleration technologies and techniques

Preferred Qualifications:

  • Proficiency in AutoCAD

  •  Working knowledge of DNS, DHCP, TCP/IP, HTTP, UDP, SSL, and SNMP.

  • Excellent communication and organizational skills

  • Proficiency in at least one of the following languages: Perl, Python, Ruby, Shell, C or C++.

  • Familiar with SMPTE standards for broadcast television and video production/streaming environments with a current certification such as not limited to ST 292M, ST 424M, ST 2110, ST 2059, IEE1588, ST 2022-7, SCTE-104, etc.

  • Knowledge and experience with on-prem and cloud-based storage and compute infrastructure platforms and current technological offerings. File-based workflows like enterprise Media Asset Management systems (Cloud-based Cloud Compute or Local Network-based) including storage, compute, encode and distribution.

  • Knowledge and experience with compression techniques such as MPEG2/4, HEVC, JPEG 2000, and JPEG XS.

  • Knowledge and experience with major media systems and the vendors that supply them in areas such as signal routing infrastructure, intercom, playout, asset management systems, file-based workflows, media acquisition, transcoding/encoding, graphics, and NAS/SAN technologies.

#DISNEYTECH


The hiring range for this position in Connecticut is $112,600 to $151,000 per year, in New York is $118,000 to $158,200 per year and in Texas is $107,300 to $143,800 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

その他:

DISNEYTECH


Disney Entertainment & ESPN Technology について:

Disney EntertainmentとESPN Technology (DE&E Technology)は、Disneyの2つのメディア事業部門に対して技術的バックボーンと製品開発を提供しており、当社がイノベーションの最前線に立ち続ける支えとなっています。これにより、当社がテクノロジーを継続的に活用してストーリーテリングと創造性を向上するとともに、ビジネスの拡張性や柔軟性、効率性を強化することも可能にしています。

The Walt Disney Company について:

The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。

このポジションは Disney Streaming Technology LLC という事業部門の一つである Disney Entertainment & ESPN Technologyでのお仕事です。

Disney Streaming Technology LLC は、機会均等雇用主です。人種、肌の色、宗教、性別、年齢、国籍、性的指向、性自認、障害、保護を受けている退役軍人であるという立場、又はその他の連邦、州、若しくは現地の法により禁じられている事由に関わらず、応募者を選考します。Disneyは、企業が成長し、革新を生み、最高のストーリーを創出し、急速に変化する世界に対応できるよう、あらゆる人のアイデアや決定を尊重する企業文化を育みます。

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  • テクノロジー, ブリストル, コネチカット州, アメリカ合衆国削除
  • テクノロジー, ザ・ウッドランズ, テキサス州, アメリカ合衆国削除
  • テクノロジー, ニューヨーク, ニューヨーク州, アメリカ合衆国削除